Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS
Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death gameplay systems and supporting vault docs/screenshots. Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive filesystems (Linux CI, case-sensitive macOS), not just locally where core.ignorecase=true masks the gap. Each .meta moved with its asset so GUID references are preserved. All ~1000 binaries tracked via LFS. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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{
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"name": "com.shadercrew.the-toon-shader.3d",
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"displayName": "The Toon Shader-3D",
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"version": "1.4.2",
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"author": {
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"name": "ShaderCrew",
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"url": "https://www.shadercrew.com/",
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"email": "support@shadercrew.com"
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},
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"unity": "2020.1",
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"samples": [
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{
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"displayName": "The Toon Shader Examples",
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"description": "Examples of The Toon Shader",
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"path": "Samples~"
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},
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{
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"displayName": "The Toon X STS Shader Examples(Requires STS Asset and Regular Toon Samples))",
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"description": "Examples of The Toon Shader combined with STS",
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"path": "SamplesForSTS~"
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}
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],
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"keywords": [
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"Toon Shader",
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"toon",
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"cartoon",
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"Shader"
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],
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"type": "tool",
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"hideInEditor": false,
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"dependencies": {
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"com.shadercrew.the-toon-shader.core": "1.4.2"
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},
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"description": "Advanced toon shading for 3D projects in Unity, supporting both URP and BiRP render pipelines.\nDelivers high-quality stylized rendering with cell shading, ramp shading, procedural hatching and halftones and robust lighting options."
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}
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