Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS
Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death gameplay systems and supporting vault docs/screenshots. Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive filesystems (Linux CI, case-sensitive macOS), not just locally where core.ignorecase=true masks the gap. Each .meta moved with its asset so GUID references are preserved. All ~1000 binaries tracked via LFS. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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fileFormatVersion: 2
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guid: 7bb17be94ebc0e04aa338bc7c73c9bec
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productId: 269238
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packageName: The Toon Shader
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packageVersion: 1.4.2
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assetPath: Packages/com.shadercrew.the-toon-shader.3d/Scripts/Shaders/STS/BiRP/TheToonShader_WithOutline_WithSTS_BiRP.shader
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uploadId: 919972
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fileFormatVersion: 2
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guid: 8686aecb49901f34daa797ae4fd4ac89
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preprocessorOverride: 0
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userData:
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assetBundleName:
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assetBundleVariant:
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serializedVersion: 1
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productId: 269238
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packageName: The Toon Shader
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packageVersion: 1.4.2
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assetPath: Packages/com.shadercrew.the-toon-shader.3d/Scripts/Shaders/STS/BiRP/TheToonShader_WithSTS_BiRP.shader
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uploadId: 919972
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