Import art/VFX asset packs + game-feel systems; normalize texture extensions to lowercase for LFS

Add BefourStudios SciFi environment packs, Gabriel Aguiar VFX, and the
ShaderCrew Toon Shader embedded packages, plus combat/enemy/wave/death
gameplay systems and supporting vault docs/screenshots.

Rename 11 vendor textures from uppercase .PNG/.HDR to lowercase so the
case-sensitive Git LFS filters (*.png/*.hdr) match on case-sensitive
filesystems (Linux CI, case-sensitive macOS), not just locally where
core.ignorecase=true masks the gap. Each .meta moved with its asset so
GUID references are preserved. All ~1000 binaries tracked via LFS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-02 22:50:43 -07:00
parent dd0064c377
commit e362aaeb43
4830 changed files with 1293057 additions and 38 deletions
+58 -8
View File
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m_FogColor: {r: 0.03, g: 0.045, b: 0.07, a: 1}
m_FogMode: 3
m_FogDensity: 0.01
m_FogDensity: 0.018
m_LinearFogStart: 0
m_LinearFogEnd: 300
m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
m_AmbientSkyColor: {r: 0.05, g: 0.06, b: 0.09, a: 1}
m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
m_AmbientIntensity: 1
m_AmbientMode: 0
m_AmbientMode: 3
m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
m_HaloStrength: 0.5
@@ -164,6 +164,55 @@ Transform:
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m_Father: {fileID: 0}
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
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m_Layer: 0
m_Name: GlobalPostFX
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
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MonoBehaviour:
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 172515602e62fb746b5d573b38a5fe58, type: 3}
m_Name:
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 228729544}
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 0}
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@@ -351,8 +400,8 @@ Light:
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serializedVersion: 13
m_Type: 1
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_Intensity: 2
m_Color: {r: 0.6, g: 0.72, b: 0.92, a: 1}
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m_Range: 10
m_SpotAngle: 30
m_InnerSpotAngle: 21.80208
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m_GameObject: {fileID: 410087039}
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@@ -675,3 +724,4 @@ SceneRoots:
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