Vault Re-Alignment

This commit is contained in:
2026-06-09 23:26:20 -07:00
parent a7405c3f38
commit da522efe7a
63 changed files with 119048 additions and 15 deletions
@@ -84,6 +84,9 @@ namespace ProjectM.Authoring
AddComponent(entity, new HitRadius { Value = authoring.HitRadius });
AddComponent<AbilityCooldown>(entity);
AddBuffer<DamageEvent>(entity);
// MC-1 dash: predicted dash window (derived from PlayerInput.Dash) + cooldown gate, baked idle/ready.
AddComponent<DashState>(entity);
AddComponent(entity, new DashCooldown { NextTick = 0 });
// Death gate (enableable, derived from Health by PlayerDeathStateSystem) baked DISABLED = alive;
// plus the server-only respawn timer.