LANTERN realignment P3: one look everywhere + scene surgery
- PostFX_Lantern.asset: the ONE shared grade (ACES, bloom 0.6 cool-tinted for the
HDR gloam, vignette 0.28, faint teal filter) applied to Game, DevSandbox, and
ArtStaging; PostFX_DarkSciFi / PostFX_Daylight / Sky_DaytimeProcedural deleted.
- Env_SeabedKit.prefab: ArtStaging's environment (seabed, flora, rocks, marine
snow, caustics, warm pool, gloam fill, key light, StagingAmbiance animator)
prefab-ized and placed in Game + DevSandbox; ArtStaging connected to it.
- Scene surgery: old DevSandbox.unity deleted; Gym.unity RENAMED DevSandbox.unity
(GUID preserved -> GymSub wiring + the F1/F2 dev scripts that gate on the
'DevSandbox' name come back to life). SyntyWorld root deleted from DevSandbox;
BaseBiome/ExpeditionBiome/Slot1 deleted from Game.
- RenderSettings unified: no skybox, Exp2 teal fog {0.02,0.10,0.12} @ 0.035, flat
near-black ambient {0.03,0.055,0.08}; camera clearFlags -> solid deep-water.
- ScenePolicy.IsGameplayScene() replaces the six scene.name=="Game" string gates
(Game + DevSandbox share the dynamic look; menu/ArtStaging untouched).
- WorldAtmosphereSystem rewritten as water-column murk (LANTERN defaults; biome
variants re-meant to kelp/trench/gloam-bloom; Ground_Arid tint block deleted).
390 green; Play-verified in Game: murk values live, warm-vs-cold reads, no errors.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
@@ -1,200 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!114 &-4441572633185463556
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 97c23e3b12dc18c42a140437e53d3951, type: 3}
|
||||
m_Name: Tonemapping
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Tonemapping
|
||||
active: 1
|
||||
mode:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
neutralHDRRangeReductionMode:
|
||||
m_OverrideState: 0
|
||||
m_Value: 2
|
||||
acesPreset:
|
||||
m_OverrideState: 0
|
||||
m_Value: 3
|
||||
hueShiftAmount:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
detectPaperWhite:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
paperWhite:
|
||||
m_OverrideState: 0
|
||||
m_Value: 300
|
||||
detectBrightnessLimits:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
minNits:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0.005
|
||||
maxNits:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1000
|
||||
--- !u!114 &-3245916173682126434
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 0b2db86121404754db890f4c8dfe81b2, type: 3}
|
||||
m_Name: Bloom
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Bloom
|
||||
active: 1
|
||||
skipIterations:
|
||||
m_OverrideState: 0
|
||||
m_Value: 1
|
||||
threshold:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1.2
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.5
|
||||
scatter:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.65
|
||||
clamp:
|
||||
m_OverrideState: 1
|
||||
m_Value: 10
|
||||
tint:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.85, g: 0.92, b: 1, a: 1}
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
filter:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
downscale:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
maxIterations:
|
||||
m_OverrideState: 0
|
||||
m_Value: 6
|
||||
dirtTexture:
|
||||
m_OverrideState: 0
|
||||
m_Value: {fileID: 0}
|
||||
dimension: 1
|
||||
dirtIntensity:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
--- !u!114 &-2801731409977683993
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 899c54efeace73346a0a16faa3afe726, type: 3}
|
||||
m_Name: Vignette
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.Vignette
|
||||
active: 1
|
||||
color:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0, g: 0, b: 0, a: 1}
|
||||
center:
|
||||
m_OverrideState: 0
|
||||
m_Value: {x: 0.5, y: 0.5}
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.2
|
||||
smoothness:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.4
|
||||
rounded:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
--- !u!114 &11400000
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: PostFX_Daylight
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile
|
||||
components:
|
||||
- {fileID: -3245916173682126434}
|
||||
- {fileID: -4441572633185463556}
|
||||
- {fileID: 5577075502713826208}
|
||||
- {fileID: -2801731409977683993}
|
||||
- {fileID: 7928249266562162677}
|
||||
--- !u!114 &5577075502713826208
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 1
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 66f335fb1ffd8684294ad653bf1c7564, type: 3}
|
||||
m_Name: ColorAdjustments
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ColorAdjustments
|
||||
active: 1
|
||||
postExposure:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.85
|
||||
contrast:
|
||||
m_OverrideState: 1
|
||||
m_Value: 4
|
||||
colorFilter:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.93, g: 0.96, b: 1, a: 1}
|
||||
hueShift:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
saturation:
|
||||
m_OverrideState: 1
|
||||
m_Value: 4
|
||||
--- !u!114 &7928249266562162677
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 3
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 0}
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: 558a8e2b6826cf840aae193990ba9f2e, type: 3}
|
||||
m_Name: ShadowsMidtonesHighlights
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Universal.Runtime::UnityEngine.Rendering.Universal.ShadowsMidtonesHighlights
|
||||
active: 1
|
||||
shadows:
|
||||
m_OverrideState: 1
|
||||
m_Value: {x: 0.87619054, y: 0.952381, z: 1, w: -0.02}
|
||||
midtones:
|
||||
m_OverrideState: 1
|
||||
m_Value: {x: 0.9607844, y: 0.98039216, z: 1, w: 0}
|
||||
highlights:
|
||||
m_OverrideState: 1
|
||||
m_Value: {x: 1, y: 0.9433963, z: 0.8679246, w: 0}
|
||||
shadowsStart:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0
|
||||
shadowsEnd:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.3
|
||||
highlightsStart:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.55
|
||||
highlightsEnd:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 09ca16b0a83161346aaa963465d1ec16
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
+9
-9
@@ -61,7 +61,7 @@ MonoBehaviour:
|
||||
m_Value: 1
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.55
|
||||
m_Value: 0.6
|
||||
scatter:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.65
|
||||
@@ -70,7 +70,7 @@ MonoBehaviour:
|
||||
m_Value: 65472
|
||||
tint:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.8, g: 0.9, b: 1, a: 1}
|
||||
m_Value: {r: 0.75, g: 0.95, b: 1, a: 1}
|
||||
highQualityFiltering:
|
||||
m_OverrideState: 1
|
||||
m_Value: 1
|
||||
@@ -105,13 +105,13 @@ MonoBehaviour:
|
||||
active: 1
|
||||
color:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0, g: 0, b: 0, a: 1}
|
||||
m_Value: {r: 0, g: 0.02, b: 0.04, a: 1}
|
||||
center:
|
||||
m_OverrideState: 0
|
||||
m_Value: {x: 0.5, y: 0.5}
|
||||
intensity:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.32
|
||||
m_Value: 0.28
|
||||
smoothness:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.4
|
||||
@@ -128,7 +128,7 @@ MonoBehaviour:
|
||||
m_Enabled: 1
|
||||
m_EditorHideFlags: 0
|
||||
m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3}
|
||||
m_Name: PostFX_DarkSciFi
|
||||
m_Name: PostFX_Lantern
|
||||
m_EditorClassIdentifier: Unity.RenderPipelines.Core.Runtime::UnityEngine.Rendering.VolumeProfile
|
||||
components:
|
||||
- {fileID: -3245916173682126434}
|
||||
@@ -150,16 +150,16 @@ MonoBehaviour:
|
||||
active: 1
|
||||
postExposure:
|
||||
m_OverrideState: 1
|
||||
m_Value: 0.25
|
||||
m_Value: 0.35
|
||||
contrast:
|
||||
m_OverrideState: 1
|
||||
m_Value: 12
|
||||
m_Value: 10
|
||||
colorFilter:
|
||||
m_OverrideState: 1
|
||||
m_Value: {r: 0.93, g: 0.96, b: 1, a: 1}
|
||||
m_Value: {r: 0.88, g: 0.97, b: 1, a: 1}
|
||||
hueShift:
|
||||
m_OverrideState: 0
|
||||
m_Value: 0
|
||||
saturation:
|
||||
m_OverrideState: 1
|
||||
m_Value: 8
|
||||
m_Value: 6
|
||||
+1
-1
@@ -1,5 +1,5 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 669d41422347ed94785dd2515084828f
|
||||
guid: 96601eff473f9834cb459b40d0bbae14
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 11400000
|
||||
@@ -1,38 +0,0 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!21 &2100000
|
||||
Material:
|
||||
serializedVersion: 8
|
||||
m_ObjectHideFlags: 0
|
||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_Name: Sky_DaytimeProcedural
|
||||
m_Shader: {fileID: 106, guid: 0000000000000000f000000000000000, type: 0}
|
||||
m_Parent: {fileID: 0}
|
||||
m_ModifiedSerializedProperties: 0
|
||||
m_ValidKeywords:
|
||||
- _SUNDISK_HIGH_QUALITY
|
||||
m_InvalidKeywords: []
|
||||
m_LightmapFlags: 4
|
||||
m_EnableInstancingVariants: 0
|
||||
m_DoubleSidedGI: 0
|
||||
m_CustomRenderQueue: -1
|
||||
stringTagMap: {}
|
||||
disabledShaderPasses: []
|
||||
m_LockedProperties:
|
||||
m_SavedProperties:
|
||||
serializedVersion: 3
|
||||
m_TexEnvs: []
|
||||
m_Ints: []
|
||||
m_Floats:
|
||||
- _AtmosphereThickness: 1
|
||||
- _Exposure: 1.1
|
||||
- _SunDisk: 2
|
||||
- _SunSize: 0.04
|
||||
- _SunSizeConvergence: 5
|
||||
m_Colors:
|
||||
- _GroundColor: {r: 0.6039216, g: 0.54901963, b: 0.4392157, a: 1}
|
||||
- _SkyTint: {r: 0.65882355, g: 0.78431374, b: 0.9098039, a: 1}
|
||||
m_BuildTextureStacks: []
|
||||
m_AllowLocking: 1
|
||||
@@ -1,8 +0,0 @@
|
||||
fileFormatVersion: 2
|
||||
guid: e1cd63d2feef80f45a168f477934722f
|
||||
NativeFormatImporter:
|
||||
externalObjects: {}
|
||||
mainObjectFileID: 2100000
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user