LANTERN purge B3+B5: delete the cycle/core/win-lose spine + onboarding; save epoch v7

Deletes CyclePhaseSystem, GoalReachedSystem, CoreDamage/CoreRestore, ThreatDirector,
CoreIntegrity/GoalProgress/RunPhase/RunOutcome/ThreatState components,
CoreVisualFeedbackSystem, and the whole Client/Onboarding slice (+6 test files).

Keepers reworked: RunDirectorSystem (UpdateBefore attr + launch guard + goal/threat
bank removed; sole SaveRequest raiser now), CycleDirectorSpawnSystem (ledger/meta
host only), WaveSystem UNGATED (waves run wherever a WaveDirector is baked),
EnemyAISystem core-fallback stripped, AmbientAudioSystem reworked (bed + run cues;
no CycleState gate), MusicSystem RunInfo-only, HudSystem big trim (goal meter, core
bar, siege banner, terminal banner, outcome flash, onboarding hook all gone),
MetaShop/ClassPrep/AimReticle siege gates dropped, DebugOverlay/ops re-meant
(SpawnWave=force next wave, EndSiege=quiet arena; SetCalm/AdvanceGoal/SetHeat
retired, bytes reserved), TuningConfig Core knobs retired (ids 20-23 reserved),
StorageMath.DrainFraction deleted, HowToPlay copy rewritten.

Save epoch v7 (fresh epoch, operator-approved): SaveData drops goal/core/outcome +
conveyor/machine-IO fields; MinLoadableVersion=7; PendingSave/PendingStructure
trimmed; RollTerminalCampaignForward deleted; SaveStructureScan signature slimmed.

390 tests green; Play world-creation clean (player + waves live, no exceptions).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 15:27:12 -07:00
parent 835dace213
commit b34945c2d2
74 changed files with 233 additions and 3955 deletions
@@ -18,49 +18,11 @@ namespace ProjectM.Tests
return (world, e);
}
[Test]
public void DrainFraction_Removes_Floored_Fraction_Of_Each_Row()
{
var (world, e) = MakeWorld();
try
{
var buf = world.EntityManager.GetBuffer<StorageEntry>(e);
StorageMath.Deposit(buf, 2, 100); // Ore
StorageMath.Deposit(buf, 4, 51); // Charge
StorageMath.DrainFraction(buf, 0.5f);
Assert.AreEqual(50, StorageMath.TotalOf(buf, 2), "100 -> floor(50) drained -> 50 left");
Assert.AreEqual(26, StorageMath.TotalOf(buf, 4), "51 -> floor(25) drained -> 26 left");
}
finally { world.Dispose(); }
}
[Test]
public void DrainFraction_Drops_Rows_That_Hit_Zero_And_Clamps_Above_One()
{
var (world, e) = MakeWorld();
try
{
var buf = world.EntityManager.GetBuffer<StorageEntry>(e);
StorageMath.Deposit(buf, 2, 4);
StorageMath.DrainFraction(buf, 1.5f); // clamps to 1.0 -> removes all -> row dropped
Assert.AreEqual(0, buf.Length, "a fully-drained row is removed");
}
finally { world.Dispose(); }
}
[Test]
public void DrainFraction_Zero_Is_NoOp()
{
var (world, e) = MakeWorld();
try
{
var buf = world.EntityManager.GetBuffer<StorageEntry>(e);
StorageMath.Deposit(buf, 2, 10);
StorageMath.DrainFraction(buf, 0f);
Assert.AreEqual(10, StorageMath.TotalOf(buf, 2), "0 fraction drains nothing");
}
finally { world.Dispose(); }
}
[Test]