Docs: commit basic-memory frontmatter backfill + resolved MCP lock hash

The 13 vault notes were left dirty by basic-memory back-filling
title/type/permalink frontmatter into files written with Write/Edit
(it also strips the trailing newline — restored here so future diffs
stay clean). Content is unchanged; verified frontmatter-only.

packages-lock.json is the com.coplaydev.unity-mcp #main branch ref
silently re-resolving. Pinning that dependency lands with the package
cleanup batch.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-07 10:09:39 -07:00
parent 6923888905
commit aa5247aff4
14 changed files with 79 additions and 1 deletions
@@ -1,3 +1,9 @@
---
title: 2026-07-20_Tuning_Bench_C
type: note
permalink: gamevault/07-sessions/2026/2026-07-20-tuning-bench-c
---
# 2026-07-20 (C) — Data-driven tuning bench (profiles + audit + probe)
**Operator:** "the knobs are a lot & not very intuitive — is there any way for you to do data-driven tuning?"