Docs: commit basic-memory frontmatter backfill + resolved MCP lock hash
The 13 vault notes were left dirty by basic-memory back-filling title/type/permalink frontmatter into files written with Write/Edit (it also strips the trailing newline — restored here so future diffs stay clean). Content is unchanged; verified frontmatter-only. packages-lock.json is the com.coplaydev.unity-mcp #main branch ref silently re-resolving. Pinning that dependency lands with the package cleanup batch. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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title: Lantern_Bevy_Greenfield_Guide
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type: note
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permalink: gamevault/03-design/lantern-bevy-greenfield-guide
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# LANTERN on Bevy — Greenfield Architecture Guide
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**Status:** thought-experiment / spike reference — NOT an adopted direction. The operative direction remains LANTERN-on-Unity per [[DR-048_Lantern_Adoption_Full_Pivot]]; this document exists so the engine question can be evaluated concretely at the one moment it is cheap: while [[Lantern_World_Model_Spike]] is still open and no world code exists.
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