Set up DOTS + Netcode for Entities foundation
One-time stack setup per Docs/dots-setup-task.md (Unity 6.4.7 / 6000.4.7f1).
Packages: entities 6.4.0, entities.graphics 6.4.0, netcode 1.13.2, physics 1.4.6.
- Assets/_Project asmdef split: ProjectM.Simulation/Client/Server/Authoring (root ns ProjectM)
- GameBootstrap : ClientServerBootstrap; verified separate client + server worlds in Play Mode
- Gameplay subscene wired into SampleScene as a baking target
- Heartbeat component + Burst ISystem; EditMode smoke test green (1/1)
- In-repo Obsidian vault (Docs/Vault) incl. DR-001 (plain-Entities test over internal NetCodeTestWorld)
- Portable .mcp.json (basic-memory + serena via ${CLAUDE_PROJECT_DIR}); CLAUDE.md conventions
- .gitignore for DOTS baking cache + machine-local config
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 0510e8296168e47ffbccd9777823a996
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
@@ -0,0 +1,40 @@
|
||||
using NUnit.Framework;
|
||||
using Unity.Entities;
|
||||
using ProjectM.Simulation;
|
||||
|
||||
namespace ProjectM.Tests
|
||||
{
|
||||
/// <summary>
|
||||
/// Setup smoke test: proves the DOTS toolchain compiles, source-generates, and ticks.
|
||||
/// Boots a bare ECS world, registers <see cref="HeartbeatSystem"/> in the
|
||||
/// SimulationSystemGroup, and asserts the component advances once per group update.
|
||||
/// (Netcode client/server world boot is covered separately by the §3 Play Mode check.)
|
||||
/// </summary>
|
||||
public class HeartbeatSystemTests
|
||||
{
|
||||
[Test]
|
||||
public void Heartbeat_Advances_Once_Per_SimulationGroup_Tick()
|
||||
{
|
||||
using var world = new World("HeartbeatTestWorld");
|
||||
var simulationGroup = world.GetOrCreateSystemManaged<SimulationSystemGroup>();
|
||||
var heartbeatSystem = world.GetOrCreateSystem<HeartbeatSystem>();
|
||||
simulationGroup.AddSystemToUpdateList(heartbeatSystem);
|
||||
simulationGroup.SortSystems();
|
||||
|
||||
var entityManager = world.EntityManager;
|
||||
var entity = entityManager.CreateEntity(typeof(Heartbeat));
|
||||
|
||||
Assert.AreEqual(0, entityManager.GetComponentData<Heartbeat>(entity).Tick,
|
||||
"Heartbeat should start at 0.");
|
||||
|
||||
const int ticks = 8;
|
||||
for (int i = 0; i < ticks; i++)
|
||||
{
|
||||
simulationGroup.Update();
|
||||
}
|
||||
|
||||
Assert.AreEqual(ticks, entityManager.GetComponentData<Heartbeat>(entity).Tick,
|
||||
"Heartbeat.Tick should advance exactly once per SimulationSystemGroup update.");
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,2 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 74e3326af426947cfaff903aa94ed9f0
|
||||
@@ -0,0 +1,27 @@
|
||||
{
|
||||
"name": "ProjectM.Tests.EditMode",
|
||||
"rootNamespace": "ProjectM.Tests",
|
||||
"references": [
|
||||
"ProjectM.Simulation",
|
||||
"Unity.Entities",
|
||||
"Unity.Collections",
|
||||
"Unity.Mathematics",
|
||||
"UnityEngine.TestRunner",
|
||||
"UnityEditor.TestRunner"
|
||||
],
|
||||
"includePlatforms": [
|
||||
"Editor"
|
||||
],
|
||||
"excludePlatforms": [],
|
||||
"allowUnsafeCode": false,
|
||||
"overrideReferences": true,
|
||||
"precompiledReferences": [
|
||||
"nunit.framework.dll"
|
||||
],
|
||||
"autoReferenced": false,
|
||||
"defineConstraints": [
|
||||
"UNITY_INCLUDE_TESTS"
|
||||
],
|
||||
"versionDefines": [],
|
||||
"noEngineReferences": false
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1fc76dfd7bbd349d188d6561a2e30e0d
|
||||
AssemblyDefinitionImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
||||
Reference in New Issue
Block a user