Set up DOTS + Netcode for Entities foundation
One-time stack setup per Docs/dots-setup-task.md (Unity 6.4.7 / 6000.4.7f1).
Packages: entities 6.4.0, entities.graphics 6.4.0, netcode 1.13.2, physics 1.4.6.
- Assets/_Project asmdef split: ProjectM.Simulation/Client/Server/Authoring (root ns ProjectM)
- GameBootstrap : ClientServerBootstrap; verified separate client + server worlds in Play Mode
- Gameplay subscene wired into SampleScene as a baking target
- Heartbeat component + Burst ISystem; EditMode smoke test green (1/1)
- In-repo Obsidian vault (Docs/Vault) incl. DR-001 (plain-Entities test over internal NetCodeTestWorld)
- Portable .mcp.json (basic-memory + serena via ${CLAUDE_PROJECT_DIR}); CLAUDE.md conventions
- .gitignore for DOTS baking cache + machine-local config
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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{
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"permissions": {
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"allow": [
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"mcp__UnityMCP__read_console",
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"mcp__UnityMCP__find_gameobjects",
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"mcp__UnityMCP__find_in_file",
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"mcp__UnityMCP__get_sha",
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"mcp__UnityMCP__get_test_job",
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"mcp__UnityMCP__unity_docs",
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"mcp__UnityMCP__unity_reflect",
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"mcp__UnityMCP__validate_script",
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"mcp__UnityMCP__debug_request_context",
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"mcp__UnityMCP__manage_script_capabilities",
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"Bash(git status:*)",
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"Bash(git diff:*)",
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"Bash(git log:*)",
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"Bash(git show:*)",
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"Bash(git branch:*)",
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"Bash(git add:*)",
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"Bash(git commit:*)"
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],
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"deny": [
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"Bash(rm -rf:*)",
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"Bash(rm -fr:*)",
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"Bash(git reset --hard:*)",
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"Bash(git push --force:*)",
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"Bash(git push -f:*)",
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"Bash(git clean -fd:*)"
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]
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}
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}
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