Asset Dump

This commit is contained in:
2026-06-03 13:46:13 -07:00
parent e362aaeb43
commit 9091388bc2
20821 changed files with 26544125 additions and 58 deletions
@@ -125,9 +125,11 @@ namespace ProjectM.Simulation
else
rawAim = math.normalize(rawAim);
// Client fires along raw aim; only the server applies the auto-target assist cone.
// Client fires along raw aim. Only the server applies the auto-target assist cone, and only for
// GAMEPAD shots (precise mouse aim is left exact per the active input scheme).
float2 dir = rawAim;
if (isServer && eff.ValueRO.AutoTargetRange > 0f)
if (isServer && eff.ValueRO.AutoTargetRange > 0f
&& applied.InternalInput.Scheme == InputSchemeId.Gamepad)
{
dir = AutoTarget.Resolve(
xform.ValueRO.Position,