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@@ -31,7 +31,7 @@ Transform:
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serializedVersion: 2
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 0.8, y: 0.8, z: 0.8}
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m_LocalScale: {x: 0.6, y: 0.6, z: 0.6}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 0}
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@@ -43,7 +43,7 @@ MeshFilter:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 3885353946372160549}
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m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
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m_Mesh: {fileID: 4300000, guid: abc00000000007621192973190741849, type: 3}
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--- !u!23 &3320445911748035220
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MeshRenderer:
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m_ObjectHideFlags: 0
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@@ -69,7 +69,7 @@ MeshRenderer:
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: 31321ba15b8f8eb4c954353edc038b1d, type: 2}
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- {fileID: 2100000, guid: 9f969dd6da75bcf40966c15b56b3e8a8, type: 2}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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