Netcode Bootstrap
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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/////////////////////////////////////////////////////////////////////////////////
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namespace Rukhanka.Samples
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{
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class UILabelSetter_BlendTreeShowcase: MonoBehaviour
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{
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public TextMeshProUGUI floatParam1Label;
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public TextMeshProUGUI floatParam2Label;
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public Slider floatParam1Slider;
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public Slider floatParam2Slider;
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public int mode;
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/////////////////////////////////////////////////////////////////////////////////
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void Update()
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{
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// Direct
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if (mode == 0)
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{
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floatParam1Label.text = $"First Animation Weight: {floatParam1Slider.value:F2}f";
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floatParam2Label.text = $"Second Animation Weight: {floatParam2Slider.value:F2}f";
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}
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// 1D
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else if (mode == 1)
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{
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floatParam1Label.text = $"Blend Tree Parameter: {floatParam1Slider.value:F2}f";
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}
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// 2D Simple Directional
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else
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{
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floatParam1Label.text = $"Blend Tree Parameter X: {floatParam1Slider.value:F2}f";
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floatParam2Label.text = $"Blend Tree Parameter Y: {floatParam2Slider.value:F2}f";
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}
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}
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}
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}
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