Netcode Bootstrap

This commit is contained in:
Luis Gonzalez
2026-05-31 14:27:52 -07:00
parent 99d8d2d2a9
commit 7fa77ce821
1813 changed files with 2921554 additions and 84 deletions
@@ -0,0 +1,75 @@
Shader "RukhankaDebugTriangleDrawer"
{
SubShader
{
PackageRequirements
{
"com.unity.render-pipelines.high-definition": "1.0.0"
}
Tags
{
"RenderPipeline" = "HDRenderPipeline"
"RenderType" = "HDUnlitShader"
"Queue" = "Transparent+0"
}
Pass
{
Name "ForwardOnly"
Tags
{
"LightMode" = "ForwardOnly"
}
Blend SrcAlpha OneMinusSrcAlpha
Cull Front
HLSLPROGRAM
#pragma target 3.0
#pragma vertex VSTriangle
#pragma fragment PS
#define IS_HDRP
#include "RukhankaDebugDrawer.hlsl"
ENDHLSL
}
}
/////////////////////////////////////////////////////////////////////////////////
SubShader
{
PackageRequirements
{
"com.unity.render-pipelines.universal": "1.0.0"
}
Tags
{
"RenderPipeline"="UniversalPipeline"
"Queue" = "Transparent+0"
}
Pass
{
Tags
{
"LightMode" = "UniversalForward"
}
Blend SrcAlpha OneMinusSrcAlpha
Cull front
HLSLPROGRAM
#pragma target 3.0
#pragma vertex VSTriangle
#pragma fragment PS
#include "RukhankaDebugDrawer.hlsl"
ENDHLSL
}
}
}