Add Synty asset packs (enemies + environment/FX/UI) via Git LFS

14 newly-imported Synty Polygon packs (~2.46 GB; FBX/PNG/textures stored in
Git LFS per .gitattributes). Enemy-grade characters: Werewolf, Kaiju,
FantasyHeroCharacters, Vikings, Western, HorrorCarnival, Dog. Environment:
Nature, NatureBiomes, PNB_Core, FantasyKingdom. UI/icons: Icons,
InterfaceCore, InterfaceSciFiSoldierHUD.

Werewolf + Kaiju back the DR-023 animated enemies; the rest are cataloged
for future work in Docs/Vault/06_Roadmap/Synty_Asset_Inventory.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-06 23:28:47 -07:00
parent 1e23246568
commit 5a59d8e14f
37144 changed files with 18418685 additions and 0 deletions
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d707ebd31feae6e458247d07a79d8d92
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3741054302264769647
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _METALLICGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: eda681f5b7e10b446a6e23ddf3b74c0c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8907426310017318122
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 66a8a6e30880caa48908020cf5388217
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2138803143440200241
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _METALLICGLOSSMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 1b70ea072930be048a51e32bc50964a1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 680f832a7c934c04fa9a1c56035fca20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0.9, g: 0.9, b: 0.9, a: 1}
- _Emission_Color: {r: 0.9, g: 0.9, b: 0.9, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1201367447789387075
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: a15da839caab97b4f9cd9586f4ff31e6
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 105f80efe20ead547ab33f2649bd1a84, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4886831546724598645
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &6496956981505248693
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e611177a3c87f9746befe4d104a33201
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5528204499378406764
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &-2466566857680123878
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_02_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 6c88b4dd65148ae45a4464437b3ef2a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5146a78f90d41354b9e048f81986a8f3
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7802733363554537073
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-1763621091101536143
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_02_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: a70ee0408280c0540834992618cd9948, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 5e3d175f3d5b8914cb1c010383991d6d
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2740815831633399900
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_02_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: cc5f48d5151ea0545a026bca4e6d7885, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7928115120329392316
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 67cb02df386c44e4b9da736f1a3688f9
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_03_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: b7f7913d478835e4f8d8010a13c8546a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.209
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.209
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &833022281486770471
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &8540551245325705252
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 389b1eed39cf63c4fb8efea61e9976c5
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6437611838827116455
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_03_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 935759cd778991a459f94dcf89141ed9, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.209
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.209
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8547068506786282694
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0363b46d437346a419e1ca86ea14de9e
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3599886252912548057
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &-2246740012734368435
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_03_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 6f1fe5d146b13d84184e612f6326c551, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.209
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.209
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: dd9a2415c6257cb4ba1738d92c094497
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_04_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _SPECGLOSSMAP
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: d459f5ad385b5914e9ffc03ab032d0e5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 680f832a7c934c04fa9a1c56035fca20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2051941818633108545
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &4214108255609113981
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 3b20901891546e04999f06509086c9bf
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2469826612936861870
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_04_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _SPECGLOSSMAP
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 6bd8f41e055ee30468703cc63498337a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 680f832a7c934c04fa9a1c56035fca20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6275216016738699192
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0e05935a90b6d7849a0fff4320edec77
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-530468078683285149
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_04_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _METALLICGLOSSMAP
- _SPECGLOSSMAP
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 7263f16843b1a9d41b405c24a0a0983c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 680f832a7c934c04fa9a1c56035fca20, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &9219203898800177537
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e8a12213ace71464e991b09e2e492540
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 786008c2283b0694791688b0f49f9ae8
folderAsset: yes
timeCreated: 1519605172
licenseType: Store
DefaultImporter:
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Background_Card_01
m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.8014706, g: 0.7084206, b: 0.5893166, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c2e9ac57fad70ae4fb734e46954b090d
timeCreated: 1519338058
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Background_Card_02
m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.85, g: 0.7625, b: 0.63124996, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 0916291fa216d3745994d729c597a587
timeCreated: 1519338058
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,47 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Background_Card_03
m_Shader: {fileID: 10755, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs: []
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 0.875, g: 0.8096856, b: 0.6691176, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: c74c49e41d195d54f917d854a17ab64c
timeCreated: 1519338058
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,137 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8902957544350522585
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Clouds_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _ALPHABLEND_ON
- _EMISSION
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 1
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 2
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 0.553}
- _EmissionColor: {r: 0.4, g: 0.4, b: 0.4, a: 1}
- _Emission_Color: {r: 0.23549294, g: 0.260774, b: 0.30817598, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7928501497187646466
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: e80f4bbad8923fc49b9bacc6eaa3ff95
timeCreated: 1519274304
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FX_Dust_01
m_Shader: {fileID: 202, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 10300, guid: 0000000000000000f000000000000000, type: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 0.24
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 0.08088237, g: 0.05358252, b: 0.019031145, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: cd97a4f0bfba00a46a4a29156f2a23bd
timeCreated: 1519351850
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,53 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FX_Fire_01
m_Shader: {fileID: 200, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 257e6e00d4d8fbe4993e69e7a0bd96e8
timeCreated: 1519260180
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,145 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-317193182910565784
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FX_Smoke_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 1.01
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.0754717, g: 0.0754717, b: 0.0754717, a: 0.16470589}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmisColor: {r: 0.19852942, g: 0.19852942, b: 0.19852942, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2948975984994016303
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: ddb0ce61c50ae1240a797d47e4335357
timeCreated: 1519247307
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,147 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7234398351051796941
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: FX_Train_Smoke_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BumpScale: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _Enable_Camera_Fade: 0
- _Enable_Emission: 0
- _Enable_Soft_Particles: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _InvFade: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _Soft_Distance: 1.01
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 1
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.1792453, g: 0.1792453, b: 0.1792453, a: 0.14117648}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmisColor: {r: 0.47794116, g: 0.47794116, b: 0.47794116, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7945533534234665878
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1d5eecf6ea41b6144a8c7368f295b82d
timeCreated: 1519247307
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3468737193196026518
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Light_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.5
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.9191176, g: 0.7938342, b: 0.63527244, a: 1}
- _Color: {r: 0.9191176, g: 0.7938342, b: 0.6352725, a: 1}
- _EmissionColor: {r: 1, g: 0.2689655, b: 0, a: 1}
- _Emission_Color: {r: 1, g: 0.26896548, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3089633547316517931
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 4ffd6127cf2cd0448a1a343c4174fe32
timeCreated: 1519334296
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,139 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1259090031494222065
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonWestern_01_A_Glass
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 3
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: eda681f5b7e10b446a6e23ddf3b74c0c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0.24
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.24
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _DstBlendAlpha: 10
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.196
- _GlossyReflections: 0
- _Metallic: 0.14999998
- _Mode: 3
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.196
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.159}
- _Color: {r: 1, g: 1, b: 1, a: 0.159}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8836852935324222675
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 1257fedd83d48064e95b34f4048a3486
timeCreated: 1519076166
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3807307712245863417
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &-2162286534380131392
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Signs_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 3440ece14f04ce24482fb70e8a80a10a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 379e992b9e0cca44ca665e4c677bb4e7
timeCreated: 1518378830
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,27 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: SimpleSky_01
m_Shader: {fileID: 10752, guid: 0000000000000000f000000000000000, type: 0}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: ada4e259cde4d50469d095e99a1acc25, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0.1, y: 0}
m_Floats: []
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 59da4949c8c68e145919c10a478694ab
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,136 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3954792033163635873
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Water_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0.24
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.24
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 3
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 0.46712798, g: 0.6617647, b: 0.6376029, a: 0.122}
- _Color: {r: 0.46712804, g: 0.66176474, b: 0.6376029, a: 0.122}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
- _SpecColor: {r: 0.2, g: 0.2, b: 0.2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5844736622030721782
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,9 @@
fileFormatVersion: 2
guid: 67a9ceee98716744694c170d9a2b5f58
timeCreated: 1519076166
licenseType: Store
NativeFormatImporter:
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant: