Add Synty asset packs (enemies + environment/FX/UI) via Git LFS

14 newly-imported Synty Polygon packs (~2.46 GB; FBX/PNG/textures stored in
Git LFS per .gitattributes). Enemy-grade characters: Werewolf, Kaiju,
FantasyHeroCharacters, Vikings, Western, HorrorCarnival, Dog. Environment:
Nature, NatureBiomes, PNB_Core, FantasyKingdom. UI/icons: Icons,
InterfaceCore, InterfaceSciFiSoldierHUD.

Werewolf + Kaiju back the DR-023 animated enemies; the rest are cataloged
for future work in Docs/Vault/06_Roadmap/Synty_Asset_Inventory.md.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-06 23:28:47 -07:00
parent 1e23246568
commit 5a59d8e14f
37144 changed files with 18418685 additions and 0 deletions
+8
View File
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 0728b0603d510654498deb3a196b3ec2
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c20574b1e3a1b7b4bb49b68c94760c58
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1855859516568408268
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 17bb60fa1db03a749b12ebd2307664ca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 6b96106d31346e64fa023ebe02d4eba1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5146820564570038583
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5b3377ecb6c20d1459747ca7fe49ad02
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 9f1980971a1c5bf45bc70379a24f7ea2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: b21fe6fc2c79be748aba3c3eb98f9b19, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5849188354353701274
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &6000409830736110354
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fd590414c524cb14fb3edd054b458d3a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6080568891046281451
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-5098639142474381838
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 96d70b078fa852244a307290bdd7119e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 37b45776fa2bec04cbff2e05ced9c124, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6e915ec5db485394892e6dcd0deb18a4
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8381662072936454329
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_02_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: a2676b147b1c4f54d9744d657958198c, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: cad32ad7798462147a726c8d0a2c41e8, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7515387888402829166
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c0cd4691aaa403a4a991d8c4a9a9219a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_02_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: fba1ef7d948297a4da1d1d47d7b544e0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 475abdf28a0f020458ba3e3255b4787e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2945775249732846260
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &8816568099991640449
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a9a08f50a62dab6488f4b3e439c3c49b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_02_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: eb164ed60d706e248b1ae9e5851d1109, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 19f370668288afa468a53ef3460c6557, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &157422421497729669
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &4359763132333037956
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e81f65f948d57df4f88328c4c0670c21
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8219515451520669536
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_03_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 9808f5a0e6b071848890ef7ebabe50a3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: ebe44cc8a23bda74a9b90dc8156eef56, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 6.4222345, g: 6.4222345, b: 6.4222345, a: 1}
- _Emission_Color: {r: 6.422235, g: 6.422235, b: 6.422235, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &360422529831102092
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 47db3ce979edf9041babdc902ba018bc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8162540353675088347
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_03_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 4b89f5aa296e66e499a481103a1576ed, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 11f344aa2cbab2e45b141f56f5245293, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &687114543202749609
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7f92d5d6cb2b8b2489197672c79d9d8b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4250323202171049331
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_01_03_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 1b0c9363edf008d4597ee9e9f65e863f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 908bf5c179fe1ab4bad339b5613e02ff, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3393828250234534545
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: c8fb88a2dbe5b694b83da82ac2806883
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3340648361188348978
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: ea83a70a5739fd54ea77ecf774a849c2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 602274177773a85418745581e9bea003, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 2, g: 2, b: 2, a: 1}
- _Emission_Color: {r: 2, g: 2, b: 2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2599436101670583448
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a0b21b51356f8864db594d69064cf87d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4986515186421501551
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: c57d5a866a072ac40a5848cbff84b112, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: b3f40634af1797447902685aed7e947a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4651565909851880255
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f1393f33dae57d6428a9cf114f76836e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 9db3603805b92c34881a5e784a7a550b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 734ee925d19cae64b8c30ac508005be1, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3217531515567312319
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &8071783836575532683
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4e00e04a68b0efd41ad4d6214cfd2739
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8751764622892678897
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_02_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: eac579b867d86eb4bb865b59737ef8b7, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 33e8818761474324ba0b620784ffdbca, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6852803447343307928
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4ba679849cbe77c40845de6a801c9737
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5580506055831769910
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_02_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 95d957e5fcde458458594c37e2a5bde4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 6b2d62f519828634e98f1c0692d38047, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &7272066819503041737
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 57b2e53f0cfa5534eac42804953450e0
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-7447186033830510555
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_02_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: c94fc47e375fab24a948349f760e1429, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 8e2eb8b3a03ac284b96331cbff79eef4, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4521181295942906236
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 3ec85f9a4f67d574ab46ede418238e30
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-8732720146995334801
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-4319251040665942044
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_03_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 8009d5fb82921b940be513178cd76cbd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 2395cae9b90bd9c499b93312ebf6b19b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d71a00c79b3f0394c9943ee3c16d11cd
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2409469860758614025
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_03_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 998c6f62ebf19964195d0c240f5b2fe0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 602274177773a85418745581e9bea003, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6938165561356670427
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 87c34f5610a15fe48989806537439e05
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_02_03_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 2fe9dbe38b3a52141be66ca3c22bc0fa, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: df78df72a80156a48972e1a9e1c96d92, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2574525992118900216
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &3631098344613888752
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4421bf785715aec4f8f663670f3e3213
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6667331295033674160
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 12a966d18c03769449d44c2b6ac5c7a2, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3596190226587013001
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7e9c8287101a96e4e9c6bdd3f16141ab
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-739855405874607381
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 17da8b7b252e694489f0d3fc4f349d69, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3766042747407201403
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5bb713579f48f8041959c3d470fbb394
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-9014806340058051206
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 6
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 608dcfd7515eca942a45f56debc11631, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &780296870906283723
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6e22c93fa3eb62c4dbf55502d61dcd3b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_02_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 965cebaf4be0161489868af7f5acc2de, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 5a663fd7fde7b27439a758ed2235bd59, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3321316526891745792
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &7254244694644155779
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: dc5c82b24e2d7914cbde89d0456c4114
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4522114157036664342
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_02_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 41ad8a6ea0584074ea23bfd146088f65, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 1f2a33c684d29dc419483abb0fb28a93, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1464682010232606167
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 07d3a305a36d2fe4fac679125f230da2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_02_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 03ebf6b664fe595418908d054e969631, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 136b5ec9b4335d843929bc781a5b7a99, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6813533606109220083
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &7599279426127737066
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 4138fe98133a982459ab044921b29b2e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2972477660849367222
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_03_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: d707c37181c12704c9d65a20e38f39f6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: bc681216f968ea840930d7fb940a3716, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2987747059087647099
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ddea277de7ac2a74180632071c822c18
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5330215208255512343
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_03_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 29cf57c6b8497684b8988fff6f8026e6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 0a579826adbc4964285c7581b3a16e88, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4827488255831152058
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 416080fb8ba2c034c99189401be116a6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_03_03_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 60629b17c0e5e9a4782e51d67d82500e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 6113c552a13339341a114e9ebdfd4d7d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2112498293778820036
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &7265671781766224590
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: a4cf1240176098d4fa9e67bd972aa988
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_04_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 7e75561537f56fc45b6c95ff3940943b, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6304919276114226883
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &7233580304040822543
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 373ca8e3ee4b5f042888c3c59e9647ef
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5751866769437321242
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-76843821558341411
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_04_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 86151fa5f5eb7dc4889ca412455d8fcc, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: b2c2ad1e35dcbb746b409ccfdecfda52
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_04_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 28c462b3226ae4649b28396017b10bec, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &1891750977168797852
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &2000633111342322284
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e160532051697614ebfcdd3ad2095cdc
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3367115144527344444
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_04_01_D
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: f0a6854c542c84d44948f04a793ba762, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3126838757844885606
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f5bff85b7ef78c841ae3a9bdcba46518
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-4091247988734867137
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Kaiju_04_01_E
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: cd5b3442b4a880e468c705f61a57b5cf, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4060910583015324036
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 84c1bdf5db7359144b1cba5cf455347d
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 76fea4c84493cef448f163ded7d36c09
folderAsset: yes
DefaultImporter:
externalObjects: {}
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Glow_01
m_Shader: {fileID: 211, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHABLEND_ON
- _COLORADDSUBDIFF_ON
m_InvalidKeywords: []
m_LightmapFlags: 0
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- GRABPASS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _BumpMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _EmissionMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _ColorMode: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _EmissionEnabled: 0
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 0
- _Metallic: 0
- _Mode: 2
- _OcclusionStrength: 1
- _Parallax: 0.02
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _SpecularHighlights: 1
- _SrcBlend: 5
- _UVSec: 0
- _ZWrite: 0
m_Colors:
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 0.3484516, b: 0.004042983, a: 1}
- _ColorAddSubDiff: {r: 1, g: 0, b: 0, a: 0}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7d7f791e68833ca4588c12ca68a43281
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,163 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6565690461985978049
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &-100058745326624452
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: WaterDrip_01
m_Shader: {fileID: -6465566751694194690, guid: dfec08fb273e4674bb5398df25a5932c, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
- _RECEIVE_SHADOWS_OFF
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- SHADOWCASTER
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 1
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 0
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 0
- _BlendOp: 0
- _BumpScale: 1
- _CameraFadingEnabled: 0
- _CameraFarFadeDistance: 2
- _CameraNearFadeDistance: 1
- _Camera_Fade_Far: 20
- _Camera_Fade_Near: 0
- _Camera_Fade_Smoothness: 1.5
- _CastShadows: 0
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DistortionBlend: 0.5
- _DistortionEnabled: 0
- _DistortionStrength: 1
- _DistortionStrengthScaled: 0
- _DstBlend: 10
- _DstBlendAlpha: 10
- _EmissionEnabled: 0
- _Enable_Camera_Fade: 1
- _Enable_Emission: 1
- _Enable_Soft_Particles: 1
- _FlipbookMode: 0
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _LightingEnabled: 1
- _Metallic: 0
- _Mode: 2
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 0
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SoftParticlesEnabled: 0
- _SoftParticlesFarFadeDistance: 1
- _SoftParticlesNearFadeDistance: 0
- _Soft_Distance: 1.01
- _Soft_Power: 1
- _SpecularHighlights: 1
- _SrcBlend: 5
- _SrcBlendAlpha: 1
- _Surface: 1
- _UVSec: 0
- _Use_View_Edge_Compensation: 0
- _View_Edge_Power: 1
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.57254905}
- _CameraFadeParams: {r: 0, g: Infinity, b: 0, a: 0}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 0}
- _SoftParticleFadeParams: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 02d75b906594f4643b07d1b705490b33
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Helicopter_Blades_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _ALPHABLEND_ON
- _GLOSSYREFLECTIONS_OFF
- _SPECULARHIGHLIGHTS_OFF
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: a345d0a1d5662a84faf4115cbfcee0df, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 0
- _Metallic: 0
- _Mode: 2
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 0
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2242475108614988280
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &3858706541836273471
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fb4b301a1352f2244977948198d5a926
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5808184822111318711
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &-797571970900851456
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Highrise_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _NORMALMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 4e683f1e4dc8fef4a9e257267fb76070, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 4c97a3fce12efb840a5369a0132a9b9e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: d8bf8322ffbff034cb7ea72b42cbe885, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.264
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.264
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1.4919406, g: 1.0045338, b: 0.27342337, a: 1}
- _Emission_Color: {r: 1.4919406, g: 1.0045338, b: 0.27342334, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 8255739e01a6d524fbbe7f134d3af5ce
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Highrise_02
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _NORMALMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 4e683f1e4dc8fef4a9e257267fb76070, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 4c97a3fce12efb840a5369a0132a9b9e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: d8bf8322ffbff034cb7ea72b42cbe885, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.264
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.264
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1.4919406, g: 0.68091804, b: 0.28120348, a: 1}
- _Emission_Color: {r: 1.4919406, g: 0.68091804, b: 0.28120342, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &4786073459221416760
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!114 &8849355861410222804
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: fafd6a96eeea85449a464c99445a2608
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,135 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-5676098835526459328
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Highrise_03
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
- _NORMALMAP
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 4e683f1e4dc8fef4a9e257267fb76070, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 4c97a3fce12efb840a5369a0132a9b9e, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: d8bf8322ffbff034cb7ea72b42cbe885, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.264
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.264
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0.28120348, g: 1.2765507, b: 1.4919406, a: 1}
- _Emission_Color: {r: 0.28120342, g: 1.2765507, b: 1.4919406, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &5108521637868898451
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 88aba918e947e364a9fae147cc6c274e
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,131 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2216974222625645184
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonKaiju_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 945dfc020dc3ce1498514a9ef906766a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: fd0a20488db3ec24aafc8639b978eab0, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _Emission_Color: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &3198953560509882082
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 7ed9a61303492b54e90c4330e267a88a
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,134 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-2911591086540460580
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-595416733521049627
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: PolygonKaiju_01_Glow
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _EMISSION
m_LightmapFlags: 2
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 945dfc020dc3ce1498514a9ef906766a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 2800000, guid: 945dfc020dc3ce1498514a9ef906766a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _DstBlendAlpha: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.2
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.2
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _SrcBlendAlpha: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 2, g: 2, b: 2, a: 1}
- _Emission_Color: {r: 2, g: 2, b: 2, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 33f3f859172dcf644b77ec5dd0c338c6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox_01
m_Shader: {fileID: 108, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _MAPPING_LATITUDE_LONGITUDE_LAYOUT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 38277df105f86c94cba6f04ea13bfe54, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _ImageType: 0
- _Layout: 0
- _Mapping: 1
- _Metallic: 0
- _MirrorOnBack: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Rotation: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: ed198ba8b1445e74090ac6e9bf91215f
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox_02
m_Shader: {fileID: 108, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _MAPPING_LATITUDE_LONGITUDE_LAYOUT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 76a2dfaae1b4af14d83a3d7d8962dea5, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _ImageType: 0
- _Layout: 0
- _Mapping: 1
- _Metallic: 0
- _MirrorOnBack: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Rotation: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 056a686e3beb2b34285d134a345cb950
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox_03
m_Shader: {fileID: 108, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _MAPPING_LATITUDE_LONGITUDE_LAYOUT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: cca10354faf26834e92f47643418a654, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _ImageType: 0
- _Layout: 0
- _Mapping: 1
- _Metallic: 0
- _MirrorOnBack: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Rotation: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: f975b2cd74e0b6442adf9cbcbcf7c4b2
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,59 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Skybox_04
m_Shader: {fileID: 108, guid: 0000000000000000f000000000000000, type: 0}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords: []
m_InvalidKeywords:
- _MAPPING_LATITUDE_LONGITUDE_LAYOUT
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: f5a42f5703c8ffe4e85a552709bf6d39, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _BumpScale: 1
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Exposure: 1
- _GlossMapScale: 1
- _Glossiness: 0.5
- _GlossyReflections: 1
- _ImageType: 0
- _Layout: 0
- _Mapping: 1
- _Metallic: 0
- _MirrorOnBack: 0
- _Mode: 0
- _OcclusionStrength: 1
- _Parallax: 0.02
- _Rotation: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _UVSec: 0
- _ZWrite: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 5f7a4f2de18fcd94b8ab33962ca03605
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,133 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Transparent_01
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHAPREMULTIPLY_ON
- _SURFACE_TYPE_TRANSPARENT
m_InvalidKeywords: []
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Transparent
disabledShaderPasses:
- DepthOnly
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 0
- _AlphaToMask: 0
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 10
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 3
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 1
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 0
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 0.105882354}
- _Color: {r: 1, g: 1, b: 1, a: 0.105882354}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &662060756866132826
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &1253627030760194507
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: d5f63146fd32c7c4ea4474f48a581e18
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-9219349648411965924
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Vehicle_01_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: f369edde2682b194baa0437df0da8a6f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: af8c5e44d5a497b4fbbb5bfdf4ed0ff3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.247
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.247
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &6106666410393478610
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: e3b8e05af3f556c4dac87c496f899510
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-3292382176179614585
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Vehicle_01_B
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 166cc73785f1ac04b8bb04ef69fef772, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: af8c5e44d5a497b4fbbb5bfdf4ed0ff3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.247
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.247
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &2856664765385628059
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 6a9886307283e4043a0a8e853dc59f6b
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-1216423173821849104
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Vehicle_01_C
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: bf6b508ef37e8be44a2083e613ad262d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: af8c5e44d5a497b4fbbb5bfdf4ed0ff3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.247
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.247
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1
--- !u!114 &8826021115984966070
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
@@ -0,0 +1,8 @@
fileFormatVersion: 2
guid: 713e0349e1a7ca744ac1fba3a2d84fa6
NativeFormatImporter:
externalObjects: {}
mainObjectFileID: 2100000
userData:
assetBundleName:
assetBundleVariant:
@@ -0,0 +1,132 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6603620650125655656
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 639247ca83abc874e893eb93af2b5e44, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 0
--- !u!114 &-1630530566754381643
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d0353a89b1f911e48b9e16bdc9f2e058, type: 3}
m_Name:
m_EditorClassIdentifier:
version: 10
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Vehicle_02_A
m_Shader: {fileID: -6465566751694194690, guid: 0730dae39bc73f34796280af9875ce14, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _ALPHATEST_ON
m_InvalidKeywords:
- _NORMALMAP
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: -1
stringTagMap:
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _Albedo_Map:
m_Texture: {fileID: 2800000, guid: 02d573ea9de9a02419e08c6290a0187f, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Emission_Map:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Normal_Map:
m_Texture: {fileID: 2800000, guid: 92aaa247fd22589489b77761c2f45e47, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaClip: 1
- _AlphaToMask: 1
- _Alpha_Clip_Threshold: 0.5
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: -1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendModePreserveSpecular: 1
- _BumpScale: 1
- _CastShadows: 1
- _Cull: 2
- _Cutoff: 0.5
- _DetailNormalMapScale: 1
- _DstBlend: 0
- _Enable_Emission: 0
- _GlossMapScale: 1
- _Glossiness: 0.247
- _GlossyReflections: 1
- _Metallic: 0
- _Mode: 0
- _Normal_Amount: 1
- _OcclusionStrength: 1
- _Parallax: 0.02
- _QueueControl: 0
- _QueueOffset: 0
- _ReceiveShadows: 1
- _Smoothness: 0.247
- _SmoothnessTextureChannel: 0
- _SpecularHighlights: 1
- _SrcBlend: 1
- _Surface: 0
- _UVSec: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _Emission_Color: {r: 0, g: 0, b: 0, a: 1}
m_BuildTextureStacks: []
m_AllowLocking: 1

Some files were not shown because too many files have changed in this diff Show More