Docs: DR-051 + session log — LANTERN realignment & purge bookend

DR-051 (delete-not-mothball, four-scene contract, one look, Bathynaut in),
session log w/ commit table + field notes, strip/mothball inventory status
banner (MOTHBALL rows -> DELETED), CLAUDE.md updated (scene contract, DR-051
purge bullet, LANTERN murk world bullet, save v7, retired bullets archived
07-15; 39.8 KB, under budget).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
This commit is contained in:
2026-07-15 16:37:14 -07:00
parent 210d307406
commit 4fa2cb0de4
5 changed files with 116 additions and 10 deletions
@@ -7,6 +7,13 @@ permalink: gamevault/06-roadmap/lantern-strip-mothball-inventory
# LANTERN — Strip / Rework / Mothball Inventory
> **STATUS UPDATE 2026-07-15 ([[DR-051_Lantern_Realignment_Purge]]):** every **MOTHBALL**-verdict row below was
> **DELETED outright** (operator overrode the reversibility stance — git history is the archive): automation
> chain, EB-2 turrets, END-1 Core, END-2 win/lose, CyclePhaseSystem/ThreatDirector, plus the legacy
> single-ability path (`AbilityRef`/`AbilityCooldown`/`EffectiveAbilityStats`), first-run onboarding, the old
> Synty biomes/scenes, and the 10 old-theme enemy prefabs. Save epoch is v7 (fresh). `CharacterId` →
> `FrameKind`. KEEP/REWORK rows remain the live quarry map.
>
> Phase 0.2 of [[Roadmap_Lantern_Slice]], adopted under [[DR-048_Lantern_Adoption_Full_Pivot]]. Inventories
> every current subsystem against the LANTERN vertical slice. **Existing code is quarry, not foundation** —
> this table records the salvage call, not a migration contract. The per-phase build specs (deeper technical