Art(engine): ArtStaging style-proof scene + first baked statics
Assets/Scenes/ArtStaging.unity — murk env + warm-key/cold-gloam lights + game-angle camera + bloom/ACES post volume + pedestal + SLOT markers. Baked statics (glTFast): SM_Prop_CargoCrate (shared M_Lit_Palette) + SM_Prop_GlowFlora (palette stalks + HDR-teal emissive bulbs -> blooms). Validates the palette pipeline + Emissive-Gloam bloom in URP. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
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