Scene split: MainMenu frontend + Game gameplay scenes; build/render settings

Add MainMenu.unity (build index 0, UITK frontend) alongside Game.unity (index 1); reorder EditorBuildSettings; URP/volume profile + project settings updates supporting the menu/game split.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
2026-06-06 15:05:00 -07:00
parent 15bc1022ee
commit 31c4ab16d6
8 changed files with 522 additions and 24 deletions
+6 -2
View File
@@ -342,6 +342,9 @@ MonoBehaviour:
skyOcclusionIntensityMultiplier:
m_OverrideState: 1
m_Value: 1
worldOffset:
m_OverrideState: 1
m_Value: {x: 0, y: 0, z: 0}
--- !u!114 &-1216621516061285780
MonoBehaviour:
m_ObjectHideFlags: 3
@@ -376,6 +379,9 @@ MonoBehaviour:
highQualityFiltering:
m_OverrideState: 1
m_Value: 0
filter:
m_OverrideState: 1
m_Value: 0
downscale:
m_OverrideState: 1
m_Value: 0
@@ -462,8 +468,6 @@ MonoBehaviour:
- {fileID: -6288072647309666549}
- {fileID: 7518938298396184218}
- {fileID: -1410297666881709256}
- {fileID: -7750755424749557576}
- {fileID: -5139089513906902183}
--- !u!114 &853819529557874667
MonoBehaviour:
m_ObjectHideFlags: 3