CC Package and Physics

This commit is contained in:
2026-06-02 08:56:26 -07:00
parent a5af81c8a8
commit 2ee30c01fd
37 changed files with 1295 additions and 142 deletions
+65
View File
@@ -14,6 +14,8 @@ GameObject:
- component: {fileID: 8290370249712404227}
- component: {fileID: 304484164735584996}
- component: {fileID: 1666753161128106451}
- component: {fileID: 3388430386408803303}
- component: {fileID: 2040450355011915060}
m_Layer: 0
m_Name: Player
m_TagString: Untagged
@@ -147,3 +149,66 @@ MonoBehaviour:
Importance: 1
MaxSendRate: 0
prefabId:
--- !u!136 &3388430386408803303
CapsuleCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2218851646297572645}
m_Material: {fileID: 0}
m_IncludeLayers:
serializedVersion: 2
m_Bits: 0
m_ExcludeLayers:
serializedVersion: 2
m_Bits: 0
m_LayerOverridePriority: 0
m_IsTrigger: 0
m_ProvidesContacts: 0
m_Enabled: 1
serializedVersion: 2
m_Radius: 0.5
m_Height: 2
m_Direction: 1
m_Center: {x: 0, y: 0, z: 0}
--- !u!114 &2040450355011915060
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 2218851646297572645}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: e344ebd143cbf68439540a537e6ba4e9, type: 3}
m_Name:
m_EditorClassIdentifier: ProjectM.Authoring::ProjectM.Authoring.PlayerCharacterAuthoring
GroundedMovementSharpness: 15
CharacterProperties:
CustomPhysicsBodyTags:
Tag00: 0
Tag01: 0
Tag02: 0
Tag03: 0
Tag04: 0
Tag05: 0
Tag06: 0
Tag07: 0
InterpolatePosition: 1
InterpolateRotation: 0
EvaluateGrounding: 1
SnapToGround: 1
GroundSnappingDistance: 0.5
EnhancedGroundPrecision: 0
MaxGroundedSlopeAngle: 60
DetectMovementCollisions: 1
DecollideFromOverlaps: 1
ProjectVelocityOnInitialOverlaps: 0
MaxContinuousCollisionsIterations: 8
MaxOverlapDecollisionIterations: 2
DiscardMovementWhenExceedMaxIterations: 1
KillVelocityWhenExceedMaxIterations: 1
DetectObstructionsForParentBodyMovement: 0
SimulateDynamicBody: 1
Mass: 1