Phase 1 D: expedition ground receded (project-owned dark sand material)
'sand 1' shipped pure-white BaseColor - the whole desert washed out and characters/telegraphs sat on a bright field. Project-owned copy (Mat_Ground_Arid_Dark, 0.72/0.68/0.63) assigned to both room-slot grounds; the Synty pack asset stays pristine. Clarity doctrine: ground darker + lower-detail than characters. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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@@ -419,7 +419,7 @@ MeshRenderer:
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@@ -24277,7 +24277,7 @@ MeshRenderer:
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m_Materials:
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