From 2b742f017988fdc46ea2d2f8dd1ff853151a4508 Mon Sep 17 00:00:00 2001 From: Luis Gonzalez Date: Mon, 20 Jul 2026 21:04:37 -0700 Subject: [PATCH] DebugOverlay: tuning rows for the 07-20 melee feel knobs (contact/buffer/finisher-reach) Co-Authored-By: Claude Fable 5 --- Assets/_Project/Scripts/Client/Debug/DebugOverlay.cs | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/Assets/_Project/Scripts/Client/Debug/DebugOverlay.cs b/Assets/_Project/Scripts/Client/Debug/DebugOverlay.cs index 301e730d5..d8bc7d5b3 100644 --- a/Assets/_Project/Scripts/Client/Debug/DebugOverlay.cs +++ b/Assets/_Project/Scripts/Client/Debug/DebugOverlay.cs @@ -106,6 +106,10 @@ namespace ProjectM.Client TuningRow("Melee knock spd", TuningKnob.MeleeKnockbackSpeed, 1f, "0.0"); TuningRow("Melee finish x", TuningKnob.MeleeFinisherMult, 0.1f, "0.0"); TuningRow("Melee combo len", TuningKnob.MeleeComboLength, 1f, "0"); + // 07-20 feel forks: contact delay (0 = legacy same-tick cleave), input buffer (0 = off), reach-only finisher mult + TuningRow("Melee contact t", TuningKnob.MeleeContactTicks, 1f, "0"); + TuningRow("Melee buffer t", TuningKnob.MeleeBufferTicks, 1f, "0"); + TuningRow("Melee finish rng x", TuningKnob.MeleeFinisherRangeMult, 0.05f, "0.00"); GUILayout.Space(4); TuningRow("Struct aggro w", TuningKnob.StructureAggroWeight, 0.1f, "0.00"); // EB-1: <1 prefers structures // 07-15 facing/underwater feel (0 = no override: authored stat / cast const / authored sharpness)