Attack Boon Changes
This commit is contained in:
@@ -105,6 +105,10 @@ namespace ProjectM.Authoring
|
||||
// flag + the owner-only choice-of-3 boon offer (inert until Step 9's BoonOfferSystem lights it up).
|
||||
AddComponent<PlayerReady>(entity);
|
||||
AddComponent<BoonOffer>(entity);
|
||||
// Phase 1.7 boon overhaul: the mechanic-changer state (replicated SendToOwner, baked inert, zeroed on
|
||||
// the Returning edge) + the server-only Blade-Dash per-dash dedup accumulator (non-replicated).
|
||||
AddComponent<BoonEffects>(entity);
|
||||
AddComponent<DashTrailState>(entity);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user