HUD and Height Changes

This commit is contained in:
2026-06-07 22:29:25 -07:00
parent 4ebaba9933
commit 1ed2aa46c5
41 changed files with 24787 additions and 766 deletions
@@ -2,6 +2,7 @@
title: CLAUDE.md Build-Gotchas Archive
type: reference
created: 2026-06-04
permalink: gamevault/meta/claude-build-gotchas-archive
---
# CLAUDE.md Build-Gotchas Archive
@@ -361,4 +362,4 @@ cosmetic classic-URP biomes in `Game.unity`; region-aware `WorldAtmosphereSystem
(mirrors `HudSystem.ExpeditionRegionXMin`). No ECS query, observe-only, `"Game"`-scene guarded so the menu isn't
restyled; knobs in a `WorldFeelConfig`-style MonoBehaviour with `SubsystemRegistration` static reset + null-safe
fallbacks. Zero sim/netcode impact (writes only global managed `RenderSettings`; `ClientSimulation` filter keeps
it off the server/headless world).
it off the server/headless world).