HUD and Height Changes
This commit is contained in:
@@ -1,7 +1,15 @@
|
||||
---
|
||||
date: 2026-06-03
|
||||
type: session
|
||||
tags: [session, cleanup, housekeeping, netcode, perf, vault, packages]
|
||||
tags:
|
||||
- session
|
||||
- cleanup
|
||||
- housekeeping
|
||||
- netcode
|
||||
- perf
|
||||
- vault
|
||||
- packages
|
||||
permalink: gamevault/07-sessions/2026/2026-06-03-pre-m6-cleanup
|
||||
---
|
||||
|
||||
# Session 2026-06-03 — Pre-M6 cleanup (loose ends before Build/Placement)
|
||||
@@ -45,4 +53,4 @@ Inventory finding up front: the **code layer was already clean** — no open dec
|
||||
|
||||
## Next
|
||||
|
||||
- Start **M6 — Build/Placement** (server-authoritative grid placement via RPC) on the locked `BaseGridMath` coordinate space ([[DR-008_M5_HomeBase_BaseLayer_Storage]]).
|
||||
- Start **M6 — Build/Placement** (server-authoritative grid placement via RPC) on the locked `BaseGridMath` coordinate space ([[DR-008_M5_HomeBase_BaseLayer_Storage]]).
|
||||
Reference in New Issue
Block a user