Run Re-Do

This commit is contained in:
2026-07-02 20:41:43 -07:00
parent 86575dd5bc
commit 16e396841e
188 changed files with 8291 additions and 2429 deletions
@@ -102,9 +102,9 @@ namespace ProjectM.Client
case Mine: return attack + " — Attack the glowing Ore to mine it";
case Build: return build + " — open Build, then place a Turret by your Core";
case Fabricator: return "Build a Fabricator — turrets need Charge (Ore → ammo)";
case Gate: return "Reach the Expedition Gate — clearing it charges the Engine";
case Clear: return "Clear the zone — defeat every enemy";
case Return: return "Return through the gatebank your clear (+1 Engine charge)";
case Gate: return "Press T to READY UP — when everyone is ready, the run launches";
case Clear: return "Clear each room — pick a boon, choose your path, reach the boss";
case Return: return "Fell the bossyou return home and the Engine charges (+1)";;
case Defend: return "Defend the Core! — hold the line through the siege";
case Done: return "You've got it. Clear expeditions to fill the Engine and win.";
default: return "";