Game Scene Split up

This commit is contained in:
2026-06-04 13:45:46 -07:00
parent dbc4a92a86
commit 16b01bec38
49 changed files with 11976 additions and 188 deletions
+3 -3
View File
@@ -2,7 +2,7 @@
tags:
- moc
- home
updated: 2026-06-03
updated: 2026-06-04
permalink: gamevault/00-home/home
---
@@ -15,8 +15,8 @@ Multiplayer game on **Unity DOTS** (Entities) + **Netcode for Entities** (server
- **Vision** → [[Pillars]] — design pillars & locked decisions · [[Identity]] — the fiction (sci-fi frontier colony)
- **Game Design** → [[Systems_Index]] — per-system design docs
- **Roadmap** → [[Milestones]] · [[Backlog]]
- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-04_Polish_Backlog_Pass]])
- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-016 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-016_Stage_G_Combat_Gameplay]]
- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-04_M8_Persistent_Base_Player_Driven_Pacing]])
- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-017 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-017_Persistent_Base_Player_Driven_Pacing]]
- **Meta** → [[Documentation_Protocol]] · [[Tags]]
- **Templates** → [[Session_Log_Template]] · [[Decision_Record_Template]]