Game Scene Split up
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@@ -2,7 +2,7 @@
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tags:
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- moc
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- home
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updated: 2026-06-03
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updated: 2026-06-04
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permalink: gamevault/00-home/home
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---
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@@ -15,8 +15,8 @@ Multiplayer game on **Unity DOTS** (Entities) + **Netcode for Entities** (server
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- **Vision** → [[Pillars]] — design pillars & locked decisions · [[Identity]] — the fiction (sci-fi frontier colony)
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- **Game Design** → [[Systems_Index]] — per-system design docs
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- **Roadmap** → [[Milestones]] · [[Backlog]]
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- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-04_Polish_Backlog_Pass]])
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- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-016 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-016_Stage_G_Combat_Gameplay]]
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- **Sessions** → `07_Sessions/2026/` — dated work logs (latest: [[2026-06-04_M8_Persistent_Base_Player_Driven_Pacing]])
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- **Decisions** → `07_Sessions/_Decisions/` — decision records DR-001 … DR-017 · [[DR-001_Netcode_Test_Harness]] · latest [[DR-017_Persistent_Base_Player_Driven_Pacing]]
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- **Meta** → [[Documentation_Protocol]] · [[Tags]]
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- **Templates** → [[Session_Log_Template]] · [[Decision_Record_Template]]
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