Game Scene Split up

This commit is contained in:
2026-06-04 13:45:46 -07:00
parent dbc4a92a86
commit 16b01bec38
49 changed files with 11976 additions and 188 deletions
@@ -144,7 +144,7 @@ namespace ProjectM.Client
// Hide the OS cursor only while aiming AND focused; restore otherwise (focus loss / pre-spawn) so an
// unfocused editor or a windowed session is never stranded with an invisible pointer.
bool wantHidden = haveTarget && Application.isFocused;
bool wantHidden = haveTarget && Application.isFocused && !AimPresentation.ForceCursorVisible;
if (wantHidden != _cursorHidden)
{
if (wantHidden) Cursor.lockState = CursorLockMode.None;