Move project to Unity 6.5.1 (editor patch)

ProjectVersion 6000.5.0f1 -> 6000.5.1f1; package re-resolve on the patch
(cinemachine 3.1.6->3.1.7, probuilder 6.0.9->6.1.2 + transitive bumps in
packages-lock). Core DOTS/Netcode stack unchanged (entities/netcode/
physics 6.5.0, URP 17.5.0). CLAUDE.md stack line updated to match.
Validated: clean compile, 390/390 EditMode tests, clean netcode boot.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
This commit is contained in:
Luis Gonzalez
2026-06-28 11:10:39 -07:00
parent ec6abb8574
commit 07b18c8525
4 changed files with 12 additions and 12 deletions
+1 -1
View File
@@ -11,7 +11,7 @@ Multiplayer game on **Unity DOTS (Entities) + Netcode for Entities** — server-
- **Net-zero rule:** every addition is paid for by a condensation elsewhere. Keep only the hottest, highest-recurrence operational rules inline (flag them **★**); depth lives in the archive + DRs.
- Condensation history: 06-04 → 06-17 (M1END-2 long-form + 6.5 stack swap → archive).
## Stack — Unity 6.5.0 (`6000.5.0f1`, stable) as of 2026-06-17
## Stack — Unity 6.5.1 (`6000.5.1f1`, stable) as of 2026-06-27
| Package | Version | Notes |
|---|---|---|